A Highscore Game to learn something new.
This Project was started with the goal to learn different aspects of Unity Development like:
Optimise 3D Models for Realtime
Use the Lighting System to get the disired look
Use the Prefab instantiate system with Random Spawning
Saving and Loading of essential Player Data
Optimise for mobile platforms
Using the Google Play Console
and many more
Keep in mind this project is still under not so active development as I like.
All Assets except the Fuel Fill Up Sound, the Coin Pick Up Sound and the Wood Textures are created all on my own, yeah even this really terrible music.
or use the Web Version:
I recommend Mozilla Firefox for the best experience, Chrome for now has some weird performance problems with WebGL Applications.