A realtime Solar System created for the popular "Wallpaper Engine".
It was created entirely in Unity.
Post Processing is a big part of this project, first it was created with the old legacy Post-Processing Effects from Unity and soon was ported to the much superior Post-Processing-Stack.
The Camera system also was a first test with the Unity Cinemachine Feauture. It allowed me to have these camera transitions on an ease.
or use the Web Version:
I recommend Mozilla Firefox for the best experience, Chrome for now has some weird performance problems with WebGL Applications.